GeometryTileTreeReference Interface

A TileTreeReference that can supply geometry in the form of Polyfaces from Tiles belonging to its TileTree and satisfying the criteria defined by a TileGeometryCollector. Use createGeometryTreeReference to obtain a GeometryTileTreeReference from an existing TileTreeReference.

Extends

Inherited methods

Name Inherited from Description
_collectTileGeometry(collector: TileGeometryCollector): void Protected Inherited TileTreeReference A function that can be assigned to collectTileGeometry to enable geometry collection for references to tile trees that support geometry collection.
_createGeometryTreeReference(): undefined | GeometryTileTreeReference Protected Inherited TileTreeReference Create a tile tree reference equivalent to this one that also supplies an implementation of collectTileGeometry.
accumulateTransformedRange(range: Range3d, matrix: Matrix4d, frustumPlanes?: FrustumPlanes): void Inherited TileTreeReference  
addLogoCards(_cards: HTMLTableElement, _vp: ScreenViewport): void Inherited TileTreeReference Add attribution logo cards for the tile tree source logo cards to the viewport's logo div.
addToScene(context: SceneContext): void Inherited TileTreeReference Adds this reference's graphics to the scene.
canSupplyToolTip(_hit: HitDetail): boolean Inherited TileTreeReference Return whether this TileTreeReference can supply a tooltip describing the entity represented by the specified hit.
collectStatistics(stats: RenderMemory.Statistics): void Inherited TileTreeReference Record graphics memory consumed by this tile tree reference.
computeTransform(tree: TileTree): Transform Protected Inherited TileTreeReference Compute a transform from this tile tree reference's coordinate space to the IModelConnection's coordinate space.
computeWorldContentRange(): Range3d Inherited TileTreeReference Compute the range of this tile tree's contents in world coordinates.
createDrawArgs(context: SceneContext): undefined | TileDrawArgs Inherited TileTreeReference Create context for drawing the tile tree, if it is ready for drawing.
createGeometryTreeReference(): undefined | GeometryTileTreeReference Inherited TileTreeReference Obtain a tile tree reference equivalent to this one that also supplies an implementation of collectTileGeometry, or
decorate(_context: DecorateContext): void Inherited TileTreeReference Optionally add any decorations specific to this reference.
discloseTileTrees(trees: DisclosedTileTreeSet): void Inherited TileTreeReference Disclose all TileTrees use by this reference.
draw(args: TileDrawArgs): void Inherited TileTreeReference Adds this reference's graphics to the scene.
getAppearanceProvider(_tree: TileTree): undefined | FeatureAppearanceProvider Protected Inherited TileTreeReference Return a provider that can supplement the view's symbology overrides.
getClipVolume(tree: TileTree): undefined | RenderClipVolume Protected Inherited TileTreeReference Return the clip volume applied to this reference's tile tree, if any.
getHiddenLineSettings(_tree: TileTree): undefined | HiddenLine.Settings Protected Inherited TileTreeReference Return hidden line settings to replace those defined for the view.
getLocation(): undefined | Transform Inherited TileTreeReference Supply transform from this tile tree reference's location to iModel coordinate space.
getSymbologyOverrides(_tree: TileTree): undefined | FeatureSymbology.Overrides Protected Inherited TileTreeReference Return overrides that replace any defined for the view.
getToolTip(_hit: HitDetail): Promise<undefined | string | HTMLElement> Inherited TileTreeReference Return a tooltip describing the hit, or undefined if no tooltip can be supplied.
getToolTipPromise(hit: HitDetail): undefined | Promise<undefined | string | HTMLElement> Inherited TileTreeReference Obtain a tooltip describing the specified hit, or undefined if this tile tree reference cannot supply a tooltip for the hit.
getTransformFromIModel(): undefined | Transform Inherited TileTreeReference  
getViewFlagOverrides(tree: TileTree): Partial<Mutable<NonFunctionPropertiesOf<ViewFlags>>> Protected Inherited TileTreeReference Supply overrides that should be applied to the ViewState's ViewFlags when drawing this tile tree reference.
unionFitRange(union: Range3d): void Inherited TileTreeReference Unions this reference's range with the supplied range to help compute a volume in world space for fitting a viewport to its contents.

Properties

Name Type Description
collectTileGeometry (collector: TileGeometryCollector) => void Populate polyfaces with geometry satisfying collector's criteria.  

Inherited properties

Name Type Inherited from Description
_isLoadingComplete Accessor Protected Inherited ReadOnly boolean TileTreeReference Override if additional asynchronous loading is required after the tile tree is successfully loaded, to indicate when that loading has completed.
castsShadows Accessor Inherited ReadOnly boolean TileTreeReference Return whether the geometry exposed by this tile tree reference should cast shadows on other geometry.
isGlobal Accessor Inherited ReadOnly boolean TileTreeReference Return whether this reference has global coverage. Mapping data is global and some non-primary models such as the OSM building layer have global coverage
isLoadingComplete Accessor Inherited ReadOnly boolean TileTreeReference Return true if the tile tree is fully loaded and ready to draw.
The default implementation returns true if the tile tree loading process completed (whether it resulted in success or failure).
planarClipMaskPriority Accessor Inherited ReadOnly number TileTreeReference The PlanarClipMaskPriority of this tile tree used to determine which tile trees contribute to a clip mask when
using PlanarClipMaskMode.Priority.
treeOwner Accessor Abstract Inherited ReadOnly TileTreeOwner TileTreeReference The owner of the currently-referenced TileTree. Do not store a direct reference to it, because it may change or become disposed at any time.

Defined in

Last Updated: 21 November, 2024