normals

normals: Uint16ArrayBuilder | undefined

The normal vector of each vertex in the mesh, or undefined if wantNormals was not true when constructing the builder. A normal vector must be supplied to addQuantizedVertex and addUnquantizedVertex if and only if wantNormals was specified as true. The vectors are stored as OctEncodedNormals.

Defined in

Last Updated: 23 November, 2024