DisplayStyle3dState Class
A DisplayStyleState that can be applied to spatial views.
Extends
Methods
Name | Description | |
---|---|---|
constructor(props: DisplayStyleProps, iModel: IModelConnection, source?: DisplayStyle3dState): DisplayStyle3dState | ||
setSunTime(time: number): void | Set the solar light direction based on time value |
Inherited methods
Name | Inherited from | Description |
---|---|---|
attachMapLayer(options: { mapLayerIndex: MapLayerIndex, settings: MapLayerSettings }): void | DisplayStyleState | Attach a map layer to display style. |
attachRealityModel(props: ContextRealityModelProps): ContextRealityModelState | DisplayStyleState | Attach a ContextRealityModel to this display style. |
changeBackgroundMapProps(props: BackgroundMapProps): void | DisplayStyleState | Modify a subset of the background map display settings. |
changeBackgroundMapProvider(props: BackgroundMapProviderProps): void | DisplayStyleState | Change aspects of the BackgroundMapProvider from which background map imagery is obtained. |
changeBaseMapTransparency(transparency: number): void | DisplayStyleState | Change the map base transparency as a number between 0 and 1. |
changeMapLayerCredentials(mapLayerIndex: MapLayerIndex, userName?: string, password?: string): void | DisplayStyleState | Change the credentials for a map layer. |
changeMapLayerProps(props: Partial<MapLayerProps>, mapLayerIndex: MapLayerIndex): void | DisplayStyleState | Modify a subset of a map layer settings. |
changeMapSubLayerProps(props: Partial<MapSubLayerProps>, subLayerId: SubLayerId, mapLayerIndex: MapLayerIndex): void | DisplayStyleState | Modify a subset of a sub-layer settings. |
changeRenderTimeline(timelineId: string): Promise<void> | DisplayStyleState | Change the Id of the RenderTimeline element that hosts the RenderSchedule.Script to be applied by this display style for |
clone(iModel?: IModelConnection): this | DisplayStyleState | Make an independent copy of this EntityState |
detachMapLayerByIndex(mapLayerIndex: MapLayerIndex): void | DisplayStyleState | Detach map layer at index (-1 to remove all layers) |
detachRealityModelByNameAndUrl(name: string, url: string): boolean | DisplayStyleState | Detach the first ContextRealityModel that matches the specified name and url. |
dropSubCategoryOverride(id: string): void | DisplayStyleState | Remove any SubCategoryOverride applied to a SubCategoryAppearance by this style. |
equalState(other: DisplayStyleState): boolean | DisplayStyleState | Performs logical comparison against another display style. |
equals(other: this): boolean | DisplayStyleState | Return true if this EntityState is equal to another one. |
findMapLayerIndexByNameAndSource(name: string, source: string, isOverlay: boolean): number | DisplayStyleState | Lookup a maplayer index by name and source. |
forEachRealityModel(func: (model: ContextRealityModelState) => void): void | DisplayStyleState | Call a function for each reality model attached to this display style. |
getOSMBuildingRealityModel(): undefined | ContextRealityModelState | DisplayStyleState | Get the ContextRealityModelState that displays the OpenStreetMap worldwide building layer, if enabled. |
getSubCategoryOverride(id: string): undefined | SubCategoryOverride | DisplayStyleState | Obtain the overrides applied to a SubCategoryAppearance by this style. |
hasAttachedRealityModel(name: string, url: string): boolean | DisplayStyleState | Return if a context reality model is attached. |
is3d(): this is DisplayStyle3dState | DisplayStyleState | Returns true if this is a 3d display style. |
load(): Promise<void> | DisplayStyleState | Ensures all of the data required by the display style is loaded. |
mapLayerAtIndex(mapLayerIndex: MapLayerIndex): undefined | MapLayerSettings | DisplayStyleState | Return the map layer settings for a map layer at the provided index. |
moveMapLayerToBottom(mapLayerIndex: MapLayerIndex): void | DisplayStyleState | Move map layer to bottom. |
moveMapLayerToIndex(fromIndex: number, toIndex: number, isOverlay: boolean): void | DisplayStyleState | Reorder map layers |
moveMapLayerToTop(mapLayerIndex: MapLayerIndex): void | DisplayStyleState | Move map layer to top. |
overrideSubCategory(id: string, ovr: SubCategoryOverride): void | DisplayStyleState | Customize the way geometry belonging to a SubCategory is drawn by this display style. |
setOSMBuildingDisplay(options: OsmBuildingDisplayOptions): boolean | DisplayStyleState | Set the display of the OpenStreetMap worldwide building layer in this display style by attaching or detaching the reality model displaying the buildings. |
toJSON(): ElementProps | DisplayStyleState | Obtain this element's JSON representation. |
Properties
Name | Type | Description | |
---|---|---|---|
className Accessor Static ReadOnly | string | The name of the BIS class associated with this class. | |
environment Accessor | Environment | ||
lights Accessor | LightSettings | ||
settings Accessor ReadOnly | DisplayStyle3dSettings | The container for this display style's settings. | |
solarShadows Accessor | SolarShadowSettings | Settings controlling shadow display. | |
sunDirection Accessor ReadOnly | Readonly<Vector3d> | The direction of the solar light. |
Inherited properties
Name | Type | Inherited from | Description |
---|---|---|---|
backgroundColor Accessor | ColorDef | DisplayStyleState | The background color for this DisplayStyle |
backgroundMapBase Accessor | BaseLayerSettings | DisplayStyleState | Settings controlling how the base map is displayed within a view. The base map can be provided by any map imagery source or set to be a single color. |
backgroundMapSettings Accessor | BackgroundMapSettings | DisplayStyleState | The settings controlling how a background map is displayed within a view. |
baseMapTransparency Accessor ReadOnly | number | DisplayStyleState | Return map base transparency as a number between 0 and 1. |
classFullName Accessor Static ReadOnly | string | DisplayStyleState | Get full BIS class name of this Entity in the form "SchemaName:ClassName". |
classFullName Readonly | string | DisplayStyleState | The full class name in the form "schema:class". |
className Accessor ReadOnly | string | DisplayStyleState | The name of the BIS class associated with this class. |
code Readonly | Code | DisplayStyleState | The Code for this element |
contextRealityModelStates Accessor ReadOnly | ReadonlyArray<ContextRealityModelState> | DisplayStyleState | ContextRealityModelStates attached to this display style. |
federationGuid Readonly | string | undefined | DisplayStyleState | A FederationGuid assigned to this element by some other federated database |
hasSubCategoryOverride Accessor ReadOnly | boolean | DisplayStyleState | Returns true if an SubCategoryOverrides are defined by this style. |
id Readonly | string | DisplayStyleState | The Id of this Entity. |
iModel Readonly | IModelConnection | DisplayStyleState | The iModel from which this Entity was loaded |
jsonProperties Readonly | [key: string]: any | DisplayStyleState | Optional json properties of this Entity. |
model Readonly | string | DisplayStyleState | The ModelId of the Model containing this element |
monochromeColor Accessor | ColorDef | DisplayStyleState | The color used to draw geometry in monochrome mode. |
name Accessor ReadOnly | string | DisplayStyleState | The name of this DisplayStyle |
onOSMBuildingDisplayChanged Readonly | BeEvent<(osmBuildingDisplayEnabled: boolean) => void> | DisplayStyleState | Event raised just after setOSMBuildingDisplay changes the enabled state of the OSM buildings. |
onScheduleScriptChanged Readonly | BeEvent<(newScript: RenderSchedule.Script) => void> | DisplayStyleState | Event raised just before the scheduleScript property is changed. |
onScheduleScriptReferenceChanged Readonly | BeEvent<(newScriptReference: RenderSchedule.ScriptReference) => void> | DisplayStyleState | Event raised just before the scheduleScriptReference property is changed. |
parent Readonly | RelatedElement | undefined | DisplayStyleState | The parent Element of this, or undefined if no parent. |
realityModels Accessor ReadOnly | Iterable<ContextRealityModelState> | DisplayStyleState | Iterate over the reality models attached to this display style. |
scheduleScript Accessor | undefined | RenderSchedule.Script | DisplayStyleState | The RenderSchedule.Script that animates the contents of the view, if any. |
scheduleScriptReference Accessor ReadOnly | undefined | RenderSchedule.ScriptReference | DisplayStyleState | The RenderSchedule.Script that animates the contents of the view, if any, along with the Id of the element that hosts the script. |
schemaName Accessor Static ReadOnly | string | DisplayStyleState | The name of the BIS schema for this class. |
userLabel Readonly | string | undefined | DisplayStyleState | A user-assigned label for this element. |
viewFlags Accessor | ViewFlags | DisplayStyleState | Flags controlling various aspects of the display style. |
wantShadows Accessor ReadOnly | boolean | DisplayStyleState | Returns true if solar shadow display is enabled by this display style. |
Defined in
Last Updated: 04 October, 2024
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