texture
texture: RenderTexture
The image mapped to each particle quad.
@note The texture should be disposed of when no longer needed to free up WebGL resources. For example, if a Decorator creates the texture, the texture should probably be disposed of when the decorator is removed from the ViewManager.
Defined in
Last Updated: 21 November, 2024
Found something wrong, missing, or unclear on this page?Raise an issue in our repo.