multiplyVector Method
Multiply the vector by the matrix part of the Transform.
- The
originpart of Transform is not used. - If
resultis given, update it with the multiplication. Otherwise, create a new Vector3d.
multiplyVector(vector: Vector3d, result?: Vector3d): Vector3d
| Parameter | Type | Description |
|---|---|---|
| vector | Vector3d | |
| result | Vector3d |
Returns - Vector3d
Defined in
- geometry3d/Transform.ts Line 675
Last Updated: 24 October, 2025
Found something wrong, missing, or unclear on this page? Raise an issue in our repo.