createFlattenAlongVectorToPlane MethodStatic

Return a transformation which flattens space onto a plane, sweeping along a direction which may be different from the plane normal.

  • See [Matrix3d.createFlattenAlongVectorToPlane] for math details.

createFlattenAlongVectorToPlane(sweepVector: Vector3d, planePoint: Readonly<WritableXYAndZ>, planeNormal: Vector3d): undefined | Transform

Parameter Type Description
sweepVector Vector3d sweep direction. If same as planeNormal, the resulting transformation flattens to the plane.
planePoint Readonly<WritableXYAndZ> any point on the plane
planeNormal Vector3d vector normal to the plane.

Returns - undefined | Transform

Defined in

Last Updated: 23 November, 2024