createFlattenAlongVectorToPlane MethodStatic
Return a transformation which flattens space onto a plane, sweeping along a direction which may be different from the plane normal.
- See [Matrix3d.createFlattenAlongVectorToPlane] for math details.
createFlattenAlongVectorToPlane(sweepVector: Vector3d, planePoint: XYAndZ, planeNormal: Vector3d): Transform | undefined
| Parameter | Type | Description |
|---|---|---|
| sweepVector | Vector3d | sweep direction. If same as planeNormal, the resulting transformation is a projection onto the plane. |
| planePoint | XYAndZ | any point on the plane |
| planeNormal | Vector3d | vector normal to the plane. |
Returns - Transform | undefined
Defined in
- geometry3d/Transform.ts Line 394
Last Updated: 27 May, 2026
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