createOriginAndTarget MethodStatic
Create from origin and target points.
createOriginAndTarget(origin: Readonly<WritableXAndY>, target: Readonly<WritableXAndY>, result?: Ray2d): Ray2d
| Parameter | Type | Description |
|---|---|---|
| origin | Readonly<WritableXAndY> | ray origin, cloned |
| target | Readonly<WritableXAndY> | end of ray direction vector. The direction vector is target - origin. |
| result | Ray2d | optional pre-allocated object to return |
Returns - Ray2d
Defined in
- geometry3d/Ray2d.ts Line 47
Last Updated: 30 October, 2025
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