worldToLocal Method
Return fractional coordinates of point within the range.
- returns undefined if the range is null.
- returns undefined if any direction (x,y) has zero length
worldToLocal(point: XAndY, result?: Point2d): Point2d | undefined
| Parameter | Type | Description |
|---|---|---|
| point | XAndY | |
| result | Point2d |
Returns - Point2d | undefined
Defined in
- geometry3d/Range.ts Line 1861
Last Updated: 28 April, 2026
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