worldToLocal Method
Return fractional coordinates of point within the range.
- returns undefined if the range is null.
- returns undefined if any direction (x,y) has zero length
worldToLocal(point: Readonly<WritableXAndY>, result?: Point2d): undefined | Point2d
Parameter | Type | Description |
---|---|---|
point | Readonly<WritableXAndY> | |
result | Point2d |
Returns - undefined | Point2d
Defined in
- geometry3d/Range.ts Line 1861
Last Updated: 08 October, 2025
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