localToWorld Method
- Convert a point within the underlying mapped sphere space to world coordinates.
- In the sphere space, an xyz (vector from origin) with magnitude equal to 1 is ON the sphere (hence its world image is ON the ellipsoid)
- In the sphere space, an xyz (vector from origin) with magnitude less than 1 is INSIDE the sphere (hence its world image is INSIDE the ellipsoid)
- In the sphere space, an xyz (vector from origin) with magnitude greater than 1 is OUTSIDE the sphere (hence its world image is OUTSIDE the ellipsoid)
localToWorld(localPoint: Readonly<WritableXYAndZ>, result?: Point3d): Point3d
Parameter | Type | Description |
---|---|---|
localPoint | Readonly<WritableXYAndZ> | |
result | Point3d |
Returns - Point3d
Defined in
- geometry3d/Ellipsoid.ts Line 213
Last Updated: 21 November, 2024
Found something wrong, missing, or unclear on this page?Raise an issue in our repo.