normal Method
Return the unit normal of the triangle.
normal(result?: Vector3d): Vector3d | undefined
@returns unit normal, or undefined if cross product length is too small.
| Parameter | Type | Description |
|---|---|---|
| result | Vector3d | optional pre-allocated vector to fill and return. |
Returns - Vector3d | undefined
unit normal, or undefined if cross product length is too small.
Defined in
- geometry3d/BarycentricTriangle.ts Line 253
Last Updated: 04 June, 2026
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