pickNearestVisibleGeometry Method
Find a point on geometry visible in this Viewport, within a radius of supplied pick point.
pickNearestVisibleGeometry(pickPoint: Point3d, radius?: number, allowNonLocatable: boolean = true, out?: Point3d): undefined | Point3d
@returns The point, in world coordinates, on the element closest to pickPoint, or undefined if no elements within radius.
| Parameter | Type | Description |
|---|---|---|
| pickPoint | Point3d | Point to search about, in world coordinates |
| radius | number | Radius, in pixels, of the circular area to search. |
| allowNonLocatable | boolean | If true, include geometry with non-locatable flag set. |
| out | Point3d | Optional Point3d to hold the result. If undefined, a new Point3d is returned. |
Returns - undefined | Point3d
The point, in world coordinates, on the element closest to pickPoint, or undefined if no elements within radius.
Defined in
- core/frontend/src/Viewport.ts Line 3347
Last Updated: 29 October, 2025
Found something wrong, missing, or unclear on this page? Raise an issue in our repo.