preserveModelDisplayTransforms
preserveModelDisplayTransforms: boolean = false
If true, then the world point of a hit on a model will preserve any transforms applied to the model at display time, such as those supplied by a ModelDisplayTransformProvider or PlanProjectionSettings.elevation. Otherwise, the world point will be multiplied by the inverse of any such transforms to correlate it with the model's true coordinate space.
Defined in
Last Updated: 23 November, 2024
Found something wrong, missing, or unclear on this page?Raise an issue in our repo.