API Reference > imodeljs-frontend > Rendering > ParticleCollectionBuilderParams > texture texture texture: RenderTexture The image mapped to each particle quad. note The texture should be disposed of when no longer needed to free up WebGL resources. For example, if a Decorator creates the texture, the texture should probably be disposed of when the decorator is removed from the ViewManager. Defined in core/frontend/src/render/ParticleCollectionBuilder.ts Line 29 Last Updated: 12 June, 2024