API Reference > geometry-core > Serialization > BSplineCurve3dH > create create MethodStatic Create a bspline with given knots. The poles have several variants: Float64Array(4 * numPoles) in blocks of [wx,xy,wz,w] Point4d[numPoles] Point3d[], with implied unit weight to be added. {xyz: Float64Array(3 * numPoles), weights: Float64Array (numPoles)} Two count conditions are recognized: ** If poleArray.length + order == knotArray.length, the first and last are assumed to be the extraneous knots of classic clamping. ** If poleArray.length + order == knotArray.length + 2, the knots are in modern form. create(controlPointData: Point3d[] | Float64Array | Point4d[] | { weights: Float64Array, xyz: Float64Array }, knotArray: number[] | Float64Array, order: number): undefined | BSplineCurve3dH Parameter Type Description controlPointData Point3d[] | Float64Array | Point4d[] | { weights: Float64Array, xyz: Float64Array } knotArray number[] | Float64Array order number Returns - undefined | BSplineCurve3dH Defined in bspline/BSplineCurve3dH.ts Line 201 Last Updated: 12 June, 2024