RenderSystemDebugControl Interface

Beta  

An interface optionally exposed by a RenderSystem that allows control of various debugging features.

Methods

Name Description
compileAllShaders(): boolean Attempts to compile all shader programs and returns true if all were successful.  
loseContext(): boolean Destroy this system's webgl context.  

Properties

Name Type Description
drawSurfacesAsWiremesh boolean Draw surfaces as "pseudo-wiremesh", using GL_LINES instead of GL_TRIANGLES.  

Defined in

Last Updated: 12 June, 2024