FlashMode Enumeration

As part of FlashSettings, describes how geometry is flashed.

Members

Name Value Description
Hilite 0 The color of the geometry is mixed with the hilite color.
Brighten 1 The color of the geometry is brightened. Applicable only to lit geometry - i.e., meshes displayed in a view with RenderMode.SmoothShade
and lighting enabled.

Defined in

Last Updated: 12 June, 2024