EGFBAccessors.Material Class

Methods

Name Description
constructor(): EGFBAccessors.Material    
__init(i: number, bb: ByteBuffer): EGFBAccessors.Material    
materialId(): Long    
origin(obj?: EGFBAccessors.DPoint3d): | EGFBAccessors.DPoint3d    
pitch(): number    
roll(): number    
size(obj?: EGFBAccessors.DPoint3d): | EGFBAccessors.DPoint3d    
trans2x3(obj?: EGFBAccessors.Trans2x3): | EGFBAccessors.Trans2x3    
useMaterial(): number    
yaw(): number    
addMaterialId(builder: Builder, materialId: Long): void Static    
addOrigin(builder: Builder, originOffset: number): void Static    
addPitch(builder: Builder, pitch: number): void Static    
addRoll(builder: Builder, roll: number): void Static    
addSize(builder: Builder, sizeOffset: number): void Static    
addTrans2x3(builder: Builder, trans2x3Offset: number): void Static    
addUseMaterial(builder: Builder, useMaterial: number): void Static    
addYaw(builder: Builder, yaw: number): void Static    
createMaterial(builder: Builder, useMaterial: number, materialId: Long, originOffset: number, sizeOffset: number, yaw: number, pitch: number, roll: number, trans2x3Offset: number): number Static    
endMaterial(builder: Builder): number Static    
getRootAsMaterial(bb: ByteBuffer, obj?: EGFBAccessors.Material): EGFBAccessors.Material Static    
getSizePrefixedRootAsMaterial(bb: ByteBuffer, obj?: EGFBAccessors.Material): EGFBAccessors.Material Static    
startMaterial(builder: Builder): void Static    

Properties

Name Type Description
bb_pos number    
bb | ByteBuffer    

Defined in

Last Updated: 12 June, 2024