API Reference > imodeljs-common > Geometry > Placement2d Placement2d Class The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element. Implements Placement2dProps Methods Name Description constructor(origin: Point2d, angle: Angle, bbox: Range2d): Placement2d calculateRange(): Range3d Calculate the axis-aligned bounding box for this placement. getWorldCorners(out?: Frustum): Frustum Get the 8 corners, in world coordinates, of this placement. multiplyTransform(other: Transform): void Multiply the Transform of this Placement2d by the specified other Transform. setFrom(other: Placement2d): void Set the contents of this Placement2d from another Placement2d fromJSON(json?: Placement2dProps): Placement2d Static Create a new Placement2d from a Placement2dProps. Properties Name Type Description angle Angle bbox Range2d is3d Accessor ReadOnly boolean determine if this is 3d placement isValid Accessor ReadOnly boolean Determine whether this Placement2d is valid. origin Point2d rotation Accessor ReadOnly Matrix3d Get the rotation from local coordinates of this placement to world coordinates. transform Accessor ReadOnly Transform Get the transform from local coordinates of this placement to world coordinates. Defined in core/common/src/geometry/Placement.ts Line 114 Last Updated: 12 June, 2024