API Reference > geometry-core > Curve > CurvePrimitive > appendPlaneIntersectionPoints appendPlaneIntersectionPoints Method Compute intersections with a plane. The intersections are appended to the result array. The base class implementation emits strokes to an AppendPlaneIntersectionStrokeHandler object, which uses a Newton iteration to get high-accuracy intersection points within strokes. Derived classes should override this default implementation if there are easy analytic solutions. Derived classes are free to implement extended intersections (e.g. arc!!!) appendPlaneIntersectionPoints(plane: PlaneAltitudeEvaluator, result: CurveLocationDetail[]): number Parameter Type Description plane PlaneAltitudeEvaluator The plane to be intersected. result CurveLocationDetail[] Array to receive intersections Returns - number Return the number of CurveLocationDetail's added to the result array. Defined in curve/CurvePrimitive.ts Line 432 Last Updated: 12 June, 2024