API Reference > geometry-core > CartesianGeometry > FrameBuilder > createRightHandedLocalToWorld createRightHandedLocalToWorld MethodStatic create a transform containing points or vectors in the given data. The xy columns of the transform contain the first points or vectors of the data. The z column is perpendicular to that xy plane. The calculation favors the first points found. It does not try to get a "best" plane. createRightHandedLocalToWorld(...params: any[]): undefined | Transform Parameter Type Description ...params any[] Returns - undefined | Transform Defined in geometry3d/FrameBuilder.ts Line 242 Last Updated: 12 June, 2024