API Reference > geometry-core > Bspline > BezierCurve3dH > updateClosestPointByTruePerpendicular updateClosestPointByTruePerpendicular Method Find the closest point within the bezier span, using true perpendicular test (but no endpoint test) If closer than previously recorded, update the CurveLocationDetail This assumes this bezier is saturated. updateClosestPointByTruePerpendicular(spacePoint: Point3d, detail: CurveLocationDetail): boolean Parameter Type Description spacePoint Point3d point being projected detail CurveLocationDetail pre-allocated detail to record (evolving) closest point. Returns - boolean true if an updated occurred, false if either (a) no perpendicular projections or (b) perpendiculars were not closer. Defined in bspline/BezierCurve3dH.ts Line 231 Last Updated: 12 June, 2024