API Reference > geometry-core > Numerics > Point4d > normalizeXYZW normalizeXYZW Method divide all components (x,y,z,w) by the 4d magnitude. This is appropriate for normalizing a quaternion Use normalizeWeight to divide by the w component. normalizeXYZW(result?: Point4d): Point4d | undefined Parameter Type Description result Point4d Returns - Point4d | undefined Defined in core/geometry/src/geometry4d/Point4d.ts Line 433 Last Updated: 13 June, 2024