createRightHandedFrame MethodStatic

create a localToWorld frame for the given data.

  • origin is at first point
  • x axis in direction of first nonzero vector present or implied by the input.
  • y axis is perpendicular to x and contains (in positive side) the next vector present or implied by the input.

createRightHandedFrame(defaultUpVector: Vector3d | undefined, ...params: any[]): Transform | undefined

Parameter Type Description
defaultUpVector Vector3d | undefined  
...params any[]  

Returns - Transform | undefined

Defined in

Last Updated: 13 June, 2024