sweepToUnionOfConvexClipPlaneSets Method
Triangulate the region. Create a UnionOfConvexClipPlaneSets that clips to the swept region.
- If sweepVector is not given, the sweep direction is perpendicular to the plane of the contour.
- If sweepVector is given, it is the sweep direction and does not have to be perpendicular to the contour.
- cap0 and cap1 indicate construction of clip planes parallel to the contour plane.
- If cap1 is true, the cap plane is at
anyPointOnPlane + sweepVector
. That is, the sweep vector indicates both direction and distance. - caps are NOT created of sweepVector is not given.
sweepToUnionOfConvexClipPlaneSets(sweepVector?: Vector3d, cap0: boolean = false, cap1: boolean = false): undefined | UnionOfConvexClipPlaneSets
Parameter | Type | Description |
---|---|---|
sweepVector | Vector3d | |
cap0 | boolean | |
cap1 | boolean |
Returns - undefined | UnionOfConvexClipPlaneSets
Defined in
- solid/SweepContour.ts Line 232
Last Updated: 30 November, 2023