linearSystem3d MethodStatic
Solve a linear system
- x equation:
ux *u * vx * v + wx * w = cx
- y equation:
uy *u * vy * v + wy * w = cy
- z equation:
uz *u * vz * v + wz * w = cz
linearSystem3d(axx: number, axy: number, axz: number, ayx: number, ayy: number, ayz: number, azx: number, azy: number, azz: number, cx: number, cy: number, cz: number, result?: Vector3d): undefined | Vector3d
Parameter | Type | Description |
---|---|---|
axx | number | row 0, column 0 coefficient |
axy | number | row 0, column 1 coefficient |
axz | number | row 0, column 1 coefficient |
ayx | number | row 1, column 0 coefficient |
ayy | number | row 1, column 1 coefficient |
ayz | number | row 1, column 2 coefficient |
azx | number | row 2, column 0 coefficient |
azy | number | row 2, column 1 coefficient |
azz | number | row 2, column 2 coefficient |
cx | number | right hand side row 0 coefficient |
cy | number | right hand side row 1 coefficient |
cz | number | right hand side row 2 coefficient |
result | Vector3d | optional result. |
Returns - undefined | Vector3d
Defined in
- numerics/Polynomials.ts Line 1660
Last Updated: 30 November, 2023