createVectorFrustum MethodStatic
Create a map between a frustum and world coordinates.
createVectorFrustum(origin: Point3d, uVector: Vector3d, vVector: Vector3d, wVector: Vector3d, fraction: number): undefined | Map4d
Parameter | Type | Description |
---|---|---|
origin | Point3d | lower left of frustum |
uVector | Vector3d | Vector from lower left rear to lower right rear |
vVector | Vector3d | Vector from lower left rear to upper left rear |
wVector | Vector3d | Vector from lower left rear to lower left front, i.e. lower left rear towards eye. |
fraction | number | front size divided by rear size. |
Returns - undefined | Map4d
Defined in
- geometry4d/Map4d.ts Line 100
Last Updated: 30 November, 2023