createArcPointTangentRadius MethodStatic
Create a circular arc from start point, tangent at start, radius, optional plane normal, arc sweep
- The vector from start point to center is in the direction of upVector crossed with tangentA.
createArcPointTangentRadius(pointA: Point3d, tangentA: Vector3d, radius: number, upVector?: Vector3d, sweep?: Angle | AngleSweep): undefined | Arc3d
| Parameter | Type | Description | 
|---|---|---|
| pointA | Point3d | start point | 
| tangentA | Vector3d | vector in tangent direction at the start | 
| radius | number | signed radius. | 
| upVector | Vector3d | optional out-of-plane vector. Defaults to positive Z | 
| sweep | Angle | AngleSweep | angular range.  If single Angleis given, start angle is at 0 degrees (the start point). | 
Returns - undefined | Arc3d
Defined in
- curve/CurveFactory.ts Line 366
Last Updated: 30 November, 2023