multiplyInverseXYZAsPoint3d Method
multiply matrixInverse * [x,y,z]
and return packaged as Point3d
.
- multiply matrixInverse * [x,y,z]
- Equivalent to solving matrix * result = [x,y,z]
- return as a Point3d.
multiplyInverseXYZAsPoint3d(x: number, y: number, z: number, result?: Point3d): undefined | Point3d
Parameter | Type | Description |
---|---|---|
x | number | |
y | number | |
z | number | |
result | Point3d |
Returns - undefined | Point3d
Defined in
- geometry3d/Matrix3d.ts Line 1867
Last Updated: 30 November, 2023