LookAtUsingLensAngle Interface
Arguments to ViewState3d.lookAt to set up an perspective view using a (field-of-view) lens angle.
Extends
Properties
| Name | Type | Description | |
|---|---|---|---|
| lensAngle Readonly | Angle | The angle that defines the field-of-view for the camera. | |
| targetPoint Readonly | Readonly<WritableXYAndZ> | The new location to which the camera should point. | |
| viewDirection Readonly | undefined | undefined |
Inherited properties
| Name | Type | Inherited from | Description |
|---|---|---|---|
| backDistance Readonly | undefined | number | LookAtArgs | The distance from the eyePoint to the back plane. |
| eyePoint Readonly | Readonly<WritableXYAndZ> | LookAtArgs | The new location of the camera/eye. |
| frontDistance Readonly | undefined | number | LookAtArgs | The distance from the eyePoint to the front plane. |
| newExtents Readonly | undefined | Readonly<WritableXAndY> | LookAtArgs | The new size (width and height) of the view rectangle on the focus plane centered on the targetPoint. |
| opts Readonly | undefined | OnViewExtentsError | LookAtArgs | Used for providing onExtentsError. |
| upVector Readonly | Vector3d | LookAtArgs | A vector that orients the camera's "up" (view y). |
Defined in
- core/frontend/src/ViewState.ts Line 132
Last Updated: 30 November, 2023