LookAtPerspectiveArgs Interface
Arguments to ViewState3d.lookAt to set up a perspective view
Extends
Properties
Name | Type | Description | |
---|---|---|---|
lensAngle Readonly | undefined | undefined | ||
targetPoint Readonly | Readonly<WritableXYAndZ> | The new location to which the camera should point. | |
viewDirection Readonly | undefined | undefined |
Inherited properties
Name | Type | Inherited from | Description |
---|---|---|---|
backDistance Readonly | undefined | number | LookAtArgs | The distance from the eyePoint to the back plane. |
eyePoint Readonly | Readonly<WritableXYAndZ> | LookAtArgs | The new location of the camera/eye. |
frontDistance Readonly | undefined | number | LookAtArgs | The distance from the eyePoint to the front plane. |
newExtents Readonly | undefined | Readonly<WritableXAndY> | LookAtArgs | The new size (width and height) of the view rectangle on the focus plane centered on the targetPoint. |
opts Readonly | undefined | OnViewExtentsError | LookAtArgs | Used for providing onExtentsError. |
upVector Readonly | Vector3d | LookAtArgs | A vector that orients the camera's "up" (view y). |
Defined in
- core/frontend/src/ViewState.ts Line 110
Last Updated: 30 November, 2023