PickableGraphicOptions Interface
Options used as part of GraphicBuilderOptions to describe a pickable RenderGraphic.
extensions
Extends
Properties
| Name | Type | Description | |
|---|---|---|---|
| geometryClass | undefined | GeometryClass | Optional geometry class for the graphic - defaults to GeometryClass.Primary. | |
| id | string | A unique identifier for the graphic. | |
| modelId | undefined | string | The optional Id of the model with which the graphic should be associated. | |
| subCategoryId | undefined | string | Optional Id of the subcategory with which the graphic should be associated. |
Inherited properties
| Name | Type | Inherited from | Description |
|---|---|---|---|
| locateOnly | undefined | boolean | BatchOptions | If true, the contents of the batch will only be drawn by Viewport.readPixels, not Viewport.renderFrame, causing them to be locatable but invisible. |
| noEmphasis | undefined | boolean | BatchOptions | If true, features within the batch will not be emphasized when the corresponding BatchOptions.Feature is emphasized using FeatureOverrides. |
| noFlash | undefined | boolean | BatchOptions | If true, features within the batch will not be flashed on mouseover. |
| noHilite | undefined | boolean | BatchOptions | If true, features within the batch will not be hilited when their corresponding element is in the SelectionSet. |
| tileId | undefined | string | BatchOptions | Identifies the Tile associated with the batch, chiefly for debugging purposes. |
Defined in
Last Updated: 30 November, 2023