DecorateContext Class
Provides context for a ViewportDecorator to add Decorations to be rendered within a Viewport.
Extends
Methods
Name | Description | |
---|---|---|
addCanvasDecoration(decoration: CanvasDecoration, atFront: boolean = false): void | Add a CanvasDecoration to be drawn in this context's ScreenViewport. | |
addDecoration(type: GraphicType, decoration: RenderGraphic): void | Adds a graphic to the set of Decorations to be drawn in this context's ScreenViewport. | |
addDecorationFromBuilder(builder: GraphicBuilder): void | Calls GraphicBuilder.finish on the supplied builder to obtain a RenderGraphic, then adds the graphic to the appropriate list of | |
addHtmlDecoration(decoration: HTMLElement): void | Add an HTMLElement to be drawn as a decoration in this context's ScreenViewport. | |
createGraphic(options: Omit<ViewportGraphicBuilderOptions, "viewport">): GraphicBuilder | Create a builder for producing a RenderGraphic appropriate for rendering within this context's Viewport. | |
createGraphicBuilder(type: GraphicType, transform?: Transform, id?: string): GraphicBuilder | Create a builder for creating a RenderGraphic of the specified type appropriate for rendering within this context's Viewport. | |
setSkyBox(graphic: RenderGraphic): void | Display skyBox graphic that encompasses entire scene and rotates with camera. | |
setViewBackground(graphic: RenderGraphic): void | Set the graphic to be displayed behind all other geometry as the background of this context's ScreenViewport. |
Inherited methods
Name | Inherited from | Description |
---|---|---|
createBranch(branch: GraphicBranch, location: Transform): RenderGraphic | RenderContext | Create a RenderGraphic which groups a set of graphics into a node in a scene graph, applying to each a transform and optional clip volume and symbology overrides. |
createGraphicBranch(branch: GraphicBranch, location: Transform, opts?: GraphicBranchOptions): RenderGraphic | RenderContext | Create a graphic from a GraphicBranch. |
createSceneGraphicBuilder(transform?: Transform): GraphicBuilder | RenderContext | Create a builder for creating a GraphicType.Scene RenderGraphic for rendering within this context's Viewport. |
getPixelSizeAtPoint(inPoint?: Point3d): number | RenderContext | Given a point in world coordinates, determine approximately how many pixels it occupies on screen based on this context's frustum. |
Properties
Name | Type | Description | |
---|---|---|---|
viewport Accessor ReadOnly | ScreenViewport | The ScreenViewport in which this context's Decorations will be drawn. |
Inherited properties
Name | Type | Inherited from | Description |
---|---|---|---|
frustum Readonly | Frustum | RenderContext | Frustum extracted from the context's Viewport. |
frustumPlanes Readonly | FrustumPlanes | RenderContext | Frustum planes extracted from the context's Viewport. |
renderSystem Accessor ReadOnly | RenderSystem | RenderContext | The RenderSystem being used to produce graphics for this context. |
viewFlags Readonly | ViewFlags | RenderContext | ViewFlags extracted from the context's Viewport. |
Defined in
- core/frontend/src/ViewContext.ts Line 134
Last Updated: 30 November, 2023