addTransform Method
Append a new RenderSchedule.TransformEntry to the timeline. time must be more recent than any previously-appended transform entries.
addTransform(time: number, transform: undefined | Readonly<Transform>, components?: { orientation: Point4d, pivot: Readonly<WritableXYAndZ>, position: Readonly<WritableXYAndZ> }, interpolation: RenderSchedule.Interpolation = Interpolation.Linear): void
| Parameter | Type | Description |
|---|---|---|
| time | number | |
| transform | undefined | Readonly<Transform> | |
| components | { orientation: Point4d, pivot: Readonly<WritableXYAndZ>, position: Readonly<WritableXYAndZ> } | |
| interpolation | RenderSchedule.Interpolation |
Returns - void
Defined in
- core/common/src/RenderSchedule.ts Line 1262
Last Updated: 30 November, 2023